Death/Respawn
When you respawn, you take 1/3/5 damage, and 1/3/5 energy damage for tier 1/2/3. No skipping turns or auto disarmed markers.
Assistance
If you shot at a ship this turn, you do not get points for Assisting that ship (giving energy)
If you assisted a ship this turn, you do not get points for destroying that ship this turn.
Selling
You cannot sell cargo that you have picked up on the same turn (via harvest/buying/etc)
Intentional Death
If a player damages an enemy ship, but does not kill it, they are awarded 1FP if that
ship is killed by non-player effects in the following round.
Ship Erratas
Manchester - 1k per FP (not 1k per cube)
Nightshade - can target a ship in the same sector and maintains ability until used again.
Shields
Shields follow normal rules for outfits (no off-turn rearming)
Shields rolls cannot be combined (only attack rolls)
Gates
Gates cannot be placed adjacent. If a gate tile would be placed adjacent, a new tile is drawn instead. Shuffle the gate back into the tile pile.