RaidQuest is a co-operative card game in which one to four heroes set out to destroy the Captain Strongbow. On their journey they encounter many henchmen, cursed treasures, weapons, and prepare for the final battle against the evil pirate captain
The game is played in a series of rounds. Each round is comprised of 4 phases: Cooldown, Action, Attacked, Reinforcements. These are explained in more detail below
Any actions with zero
counters return to your hand
Remove one counter from each ability still in play
In this phase, each player may take one play card from hand. Once all players do so, proceed to the next step. (see Actions below)
Each minion in play attacks a hero, in an order determined by the players
The minions should specify who they attack (if anyone). In the case of a tie, determine it randomly
Reveal one monster from the top of the deck.
If there are still fewer monsters than the number of heroes, continue revealing monsters until there are an equal number
If there are more monsters than heroes, the heroes need to get to work
Each action you take will either be to put an item in play, or to use an ability
Items stay in play until destroyed. When an item is destroyed, remove it from the game entirely
Abilities are actions that can be taken multiple times during the game. Abilities have a number of
symbols in the top lefthand side. Whenever you play an ability,
you put a number of
counters equal to the number of icons. (See Cooldown)
Most abilities have a symbol on the bottom left corner.
When you play the ability, you may damage a single minion equal to the abilities attack value. Items with
an
value or effects such as Battle Cry are also added.
If, after an ability resolves, a minion has damage equal or exceeding its
it is destroyed (see Leveling Up).
When a minion is killed, a hero levels up!
Chose one of the lowest level heroes (one with the most cards remaining in their draw deck) to draw a card
At the end of the reinforcements step, if any hero has no cards in their draw deck, the overlord appears. Put him onto the battlefield along with the current minions.
If the overlord (Captain Strongbow) is killed, the party wins.
If everyone in the party is killed by having damage equal to their health, the players lose.
Player cards can be found here
Enemy cards can be found here
RaidQuest is designed to accomadate any combinations of themes and art styles. The original incarnation was build using zombies controled by an Evil Necromancer. Hero classes can be modified to suit the theme as well
This game was also designed to allow for expansions. Additional monster groups, heroes and more players. With expansions, you also could allow for players to mix and match cards of different expansions.