I always have several games I'm actively working on. Most never make it past initial prototypes, and almost none have made it through to public print-and-play. But the few that do are listed here.
Stage: Print and Play
Siege is a Medium 2 Player game that combines elements from Euro and Ameritrash genres to make something entirely different.
In Siege, on player plays as the defender, managing supplies, morale and keeping his population alive until reinforcements can arrive. The other player takes on the role of the attacker, trying to have the city fall before help arrives.
Stage: Print and Play
Flow is a light 2-5 Player tile placement game in which players race to complete secret objectives and score points. Inspired by Carcassone, Ticket to Ride, and other similar games.
Stage: Print and Play
RaidQuest is a co-operative micro game (75 cards) in which three heroes set out to destroy the Evil Necromancer. On their journey they encounter many monsters, find weapons, and level up in preparation for the final battle against evil.
Stage: Beta Playtesting 2.0
Tournament Play is a game for the seriously competitive. Or not. Your objective is to score in as many tournaments as possible, thru strenuous playtesting and preparation, intentional sabotage, or simply blind dumb luck.
Stage: Production (via TheGameCrafter)
Tafl is one of the oldest known board games, originating in Northern Europe around 400 AD. View it on TheGameCrafter or download the rules here
I play a lot of games. Here is a list of some of them.
Board Games